3ds max Polygon Modeling Creating polygons And we do want to be in polygon sub-object mode. And we have a geometry section here which is generic, but the result of these operations will depend upon which sub-object mode you’re in. If I’m in sub-object mode polygon, then I can create polygons. Click the create button, and you’ll want to get in close in one of these corners.
3ds max Polygon Modeling Creating polygons And you can see the vertices are displayed, if you’re having trouble seeing them you can go into wire frame F3. I’ve gote some blue dots there for vertices. And I also have snaps turned on right now, I’m going to turn those off. So that I know when I get close to one of those vertices, the cursor changes to a simpler crosshair. So now I know I’m snapping to that vertex with the create tool, not with the actual snap tool. Alright so click on one vertex and then go to the next one.